local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 20517
L0_1.ActorAlias = "20517"
L1_1 = {}
L1_1.q2051701 = 2051701
L1_1.q2051702 = 2051702
L1_1.q2051703 = 2051703
L1_1.q2051704 = 2051704
L1_1.q2051705 = 2051705
L1_1.q2051706 = 2051706
L1_1.q2051707 = 2051707
L1_1.q2051708 = 2051708
L1_1.q2051709 = 2051709
L1_1.q2051710 = 2051710
L1_1.q2051711 = 2051711
L1_1.q2051712 = 2051712
L1_1.q2051739 = 2051739
L1_1.q2051713 = 2051713
L1_1.q2051714 = 2051714
L1_1.q2051715 = 2051715
L1_1.q2051716 = 2051716
L1_1.q2051717 = 2051717
L1_1.q2051718 = 2051718
L1_1.q2051719 = 2051719
L1_1.q2051720 = 2051720
L1_1.q2051721 = 2051721
L1_1.q2051722 = 2051722
L1_1.q2051723 = 2051723
L1_1.q2051730 = 2051730
L1_1.q2051731 = 2051731
L1_1.q2051732 = 2051732
L1_1.q2051740 = 2051740
L1_1.q2051733 = 2051733
L1_1.q2051741 = 2051741
L1_1.q2051734 = 2051734
L1_1.q2051735 = 2051735
L1_1.q2051736 = 2051736
L1_1.q2051737 = 2051737
L1_1.q2051742 = 2051742
L1_1.q2051738 = 2051738
L1_1.q2051743 = 2051743
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 160001
L2_1.alias = "Npc160001"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1008
L6_1 = "Q20517_Rudolf_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc160001Data = L2_1
L2_1 = {}
L2_1.id = 1455
L2_1.alias = "Npc1455"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Norma_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1455Data = L2_1
L2_1 = {}
L2_1.id = 1403
L2_1.alias = "Npc1403"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Quinn_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1403Data = L2_1
L2_1 = {}
L2_1.id = 1473
L2_1.alias = "Npc1473"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Jilliana_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1473Data = L2_1
L2_1 = {}
L2_1.id = 1525
L2_1.alias = "Npc1525"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Vile_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1525Data = L2_1
L2_1 = {}
L2_1.id = 160001
L2_1.alias = "Npc160001"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Jilliana_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc160001_1Data = L2_1
L2_1 = {}
L2_1.id = 1473
L2_1.alias = "Npc1473"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Jiliana2_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1473_1Data = L2_1
L2_1 = {}
L2_1.id = 1473
L2_1.alias = "Npc1473"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Jiliana3_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1473_2Data = L2_1
L2_1 = {}
L2_1.id = 20141
L2_1.alias = "Npc20141"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_DaoBaoTuan"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20141Data = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L2_1 = {}
L2_1.id = 1599
L2_1.alias = "Npc1599"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1008
L6_1 = "Q20517_Rudolf_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1599Data = L2_1
L2_1 = {}
L2_1.id = 1600
L2_1.alias = "Npc1600"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1008
L6_1 = "Q20517_Rudolf_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1600Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 205179901
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 205179902
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorTable = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 205179903
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 205179904
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorTable_1 = L2_1
L2_1 = {}
L2_1.narratorId = 2051736
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryCut"
L1_1.NarratorWithId_2 = L2_1
L0_1.Datas = L1_1
return L0_1
